Table of Contents

Class FluidPortOnlyReceiverRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class FluidPortOnlyReceiverRenderer : StatelessTileSimulationRenderer<ConnectableBuildingSimulation, FluidPortReceiverDisabledSimulation>, ISimulationRenderer
Inheritance
object
FluidPortOnlyReceiverRenderer
Implements
Inherited Members
Extension Methods

Constructors

FluidPortOnlyReceiverRenderer()

public FluidPortOnlyReceiverRenderer()

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectableBuildingSimulation, FluidPortReceiverDisabledSimulation>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessSimulationRenderer<ConnectableBuildingSimulation, FluidPortReceiverDisabledSimulation>.Entity
options FrameDrawOptions

ShouldDraw(FrameDrawOptionsNoLOD)

public override bool ShouldDraw(FrameDrawOptionsNoLOD options)

Parameters

options FrameDrawOptionsNoLOD

Returns

bool