Class FluidPortSenderBlockedState
- Namespace
- Root
- Assembly
- Game.Content.dll
[SyncableIdentifier("FluidPortSenderBlockedState")]
public class FluidPortSenderBlockedState : IFluidPortSenderSimulationState, ISimulationState, ISyncable
- Inheritance
-
objectFluidPortSenderBlockedState
- Implements
- Extension Methods
Constructors
FluidPortSenderBlockedState()
public FluidPortSenderBlockedState()
Properties
InputContainer
public FluidContainerState InputContainer { get; set; }
Property Value
Methods
Sync(ISerializationVisitor)
public void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor
SyncConfig(ISerializationVisitor)
public void SyncConfig(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor