Table of Contents

Class FluidPortSenderBuildingModuleDataProvider

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class FluidPortSenderBuildingModuleDataProvider : SimulationBasedBuildingModuleDataProvider<ILocalizedSimulation, ISimulation, FluidPortSenderConfiguration>, IBuildingModules
Inheritance
object
FluidPortSenderBuildingModuleDataProvider
Implements
Inherited Members
Extension Methods

Constructors

FluidPortSenderBuildingModuleDataProvider(ResearchSpeedId)

public FluidPortSenderBuildingModuleDataProvider(ResearchSpeedId pipeSpeedId)

Parameters

pipeSpeedId ResearchSpeedId

Methods

GetInfoModules(IBuildingDefinition)

public override IEnumerable<IHUDSidePanelModuleData> GetInfoModules(IBuildingDefinition definition)

Parameters

definition IBuildingDefinition

Returns

IEnumerable<IHUDSidePanelModuleData>

GetSimulationModules(BuildingModel, ILocalizedSimulation, ISimulation)

protected override IEnumerable<IHUDSidePanelModuleData> GetSimulationModules(BuildingModel building, ILocalizedSimulation localizedSimulation, ISimulation actualSimulation)

Parameters

building BuildingModel
localizedSimulation ILocalizedSimulation
actualSimulation ISimulation

Returns

IEnumerable<IHUDSidePanelModuleData>

GetStats(IBuildingDefinition, FluidPortSenderConfiguration)

protected override IEnumerable<StructureStat> GetStats(IBuildingDefinition definition, FluidPortSenderConfiguration config)

Parameters

definition IBuildingDefinition
config FluidPortSenderConfiguration

Returns

IEnumerable<StructureStat>