Class FluidPortSenderToSpacePipeSimulationRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class FluidPortSenderToSpacePipeSimulationRenderer : StatelessTileSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortSenderSimulation>, ISimulationRenderer
- Inheritance
-
objectFluidPortSenderToSpacePipeSimulationRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
FluidPortSenderToSpacePipeSimulationRenderer(CustomDrawData)
public FluidPortSenderToSpacePipeSimulationRenderer(FluidPortSenderToSpacePipeSimulationRenderer.CustomDrawData drawData)
Parameters
Methods
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortSenderSimulation>.Entity entity, FrameDrawOptions options)
Parameters
entityStatelessSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortSenderSimulation>.EntityoptionsFrameDrawOptions
ShouldDraw(FrameDrawOptionsNoLOD)
public override bool ShouldDraw(FrameDrawOptionsNoLOD options)
Parameters
optionsFrameDrawOptionsNoLOD
Returns
- bool