Table of Contents

Class FluidPortSenderToSpacePipeSimulationRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class FluidPortSenderToSpacePipeSimulationRenderer : StatelessTileSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortSenderSimulation>, ISimulationRenderer
Inheritance
object
FluidPortSenderToSpacePipeSimulationRenderer
Implements
Inherited Members
Extension Methods

Constructors

FluidPortSenderToSpacePipeSimulationRenderer(CustomDrawData)

public FluidPortSenderToSpacePipeSimulationRenderer(FluidPortSenderToSpacePipeSimulationRenderer.CustomDrawData drawData)

Parameters

drawData FluidPortSenderToSpacePipeSimulationRenderer.CustomDrawData

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortSenderSimulation>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortSenderSimulation>.Entity
options FrameDrawOptions

ShouldDraw(FrameDrawOptionsNoLOD)

public override bool ShouldDraw(FrameDrawOptionsNoLOD options)

Parameters

options FrameDrawOptionsNoLOD

Returns

bool