Class FluidPortSenderToSpacePipeSimulationState
- Namespace
- Root
- Assembly
- Game.Content.dll
[SyncableIdentifier("FluidPortSenderToSpacePipeState")]
public class FluidPortSenderToSpacePipeSimulationState : IFluidPortSenderSimulationState, ISimulationState, ISyncable
- Inheritance
-
objectFluidPortSenderToSpacePipeSimulationState
- Implements
- Extension Methods
Constructors
FluidPortSenderToSpacePipeSimulationState()
public FluidPortSenderToSpacePipeSimulationState()
Fields
BufferCapacity
public const int BufferCapacity = 4
Field Value
- int
BufferState
public BeltItemSimulationBufferState BufferState
Field Value
LaunchState
public FluidPackageLaunchState LaunchState
Field Value
MaxItemsOnPathLane
public const int MaxItemsOnPathLane = 2
Field Value
- int
Properties
InputContainer
public FluidContainerState InputContainer { get; set; }
Property Value
Methods
Sync(ISerializationVisitor)
public void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor