Table of Contents

Class FluidPortSenderToSpacePipeSimulationState

Namespace
Root
Assembly
Game.Content.dll
[SyncableIdentifier("FluidPortSenderToSpacePipeState")]
public class FluidPortSenderToSpacePipeSimulationState : IFluidPortSenderSimulationState, ISimulationState, ISyncable
Inheritance
object
FluidPortSenderToSpacePipeSimulationState
Implements
Extension Methods

Constructors

FluidPortSenderToSpacePipeSimulationState()

public FluidPortSenderToSpacePipeSimulationState()

Fields

BufferCapacity

public const int BufferCapacity = 4

Field Value

int

BufferState

public BeltItemSimulationBufferState BufferState

Field Value

BeltItemSimulationBufferState

LaunchState

public FluidPackageLaunchState LaunchState

Field Value

FluidPackageLaunchState

MaxItemsOnPathLane

public const int MaxItemsOnPathLane = 2

Field Value

int

Properties

InputContainer

public FluidContainerState InputContainer { get; set; }

Property Value

FluidContainerState

Methods

Sync(ISerializationVisitor)

public void Sync(ISerializationVisitor visitor)

Parameters

visitor ISerializationVisitor