Table of Contents

Class FluidPortTransferState

Namespace
Root
Assembly
Game.Content.dll
[SyncableIdentifier("FluidPortTransferState")]
public class FluidPortTransferState : IFluidPortSenderSimulationState, IFluidPortReceiverSimulationState, ISimulationState, ISyncable
Inheritance
object
FluidPortTransferState
Implements
Extension Methods

Constructors

FluidPortTransferState()

public FluidPortTransferState()

Fields

LaunchState

public readonly FluidPackageLaunchState LaunchState

Field Value

FluidPackageLaunchState

Properties

InputContainer

public FluidContainerState InputContainer { get; set; }

Property Value

FluidContainerState

OutputContainer

public FluidContainerState OutputContainer { get; set; }

Property Value

FluidContainerState

Methods

Sync(ISerializationVisitor)

public void Sync(ISerializationVisitor visitor)

Parameters

visitor ISerializationVisitor