Class FluidPortTransferState
- Namespace
- Root
- Assembly
- Game.Content.dll
[SyncableIdentifier("FluidPortTransferState")]
public class FluidPortTransferState : IFluidPortSenderSimulationState, IFluidPortReceiverSimulationState, ISimulationState, ISyncable
- Inheritance
-
objectFluidPortTransferState
- Implements
- Extension Methods
Constructors
FluidPortTransferState()
public FluidPortTransferState()
Fields
LaunchState
public readonly FluidPackageLaunchState LaunchState
Field Value
Properties
InputContainer
public FluidContainerState InputContainer { get; set; }
Property Value
OutputContainer
public FluidContainerState OutputContainer { get; set; }
Property Value
Methods
Sync(ISerializationVisitor)
public void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor