Class FluidProducerSimulationRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[UsedImplicitly]
public class FluidProducerSimulationRenderer : StatelessBuildingSimulationRenderer<FluidProducerSimulation, SandboxFluidProducerMetaBuildingDefinition.DrawData>, ISimulationRenderer, IBuildingSimulationRenderer
- Inheritance
-
objectStatelessBuildingSimulationRenderer<FluidProducerSimulation, SandboxFluidProducerMetaBuildingDefinition.DrawData>FluidProducerSimulationRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
FluidProducerSimulationRenderer(IMapModel)
public FluidProducerSimulationRenderer(IMapModel map)
Parameters
mapIMapModel
Methods
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatelessBuildingSimulationRenderer<FluidProducerSimulation, SandboxFluidProducerMetaBuildingDefinition.DrawData>.Entity entity, FrameDrawOptions options)