Table of Contents

Class FluidProducerSimulationRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class FluidProducerSimulationRenderer : StatelessBuildingSimulationRenderer<FluidProducerSimulation, SandboxFluidProducerMetaBuildingDefinition.DrawData>, ISimulationRenderer, IBuildingSimulationRenderer
Inheritance
object
FluidProducerSimulationRenderer
Implements
Inherited Members
Extension Methods

Constructors

FluidProducerSimulationRenderer(IMapModel)

public FluidProducerSimulationRenderer(IMapModel map)

Parameters

map IMapModel

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessBuildingSimulationRenderer<FluidProducerSimulation, SandboxFluidProducerMetaBuildingDefinition.DrawData>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessBuildingSimulationRenderer<FluidProducerSimulation, SandboxFluidProducerMetaBuildingDefinition.DrawData>.Entity
options FrameDrawOptions