Class FogAndOutline
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[VolumeComponentMenu("Custom/FogAndOutline")]
[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))]
public class FogAndOutline : VolumeComponent
- Inheritance
-
objectObjectScriptableObjectVolumeComponentFogAndOutline
- Extension Methods
Constructors
FogAndOutline()
public FogAndOutline()
Fields
Enabled
public BoolParameter Enabled
Field Value
- BoolParameter
OutlineEnabled
public BoolParameter OutlineEnabled
Field Value
- BoolParameter
OutlineFactor
public FloatParameter OutlineFactor
Field Value
- FloatParameter
Methods
IsActive()
public bool IsActive()
Returns
- bool
IsTileCompatible()
public bool IsTileCompatible()
Returns
- bool