Table of Contents

Class GameCursorResources

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "GameCursorResources", menuName = "Metadata/GameCursorResources")]
public class GameCursorResources : ScriptableObject
Inheritance
object
Object
ScriptableObject
GameCursorResources
Extension Methods

Constructors

GameCursorResources()

public GameCursorResources()

Fields

CursorHover

[Header("Cursor - Hover")]
[Space(20)]
public GameCursorResources.CursorConfig CursorHover

Field Value

GameCursorResources.CursorConfig

CursorHoverNonInteractable

[Header("Cursor - Hover, non interactable")]
[Space(20)]
public GameCursorResources.CursorConfig CursorHoverNonInteractable

Field Value

GameCursorResources.CursorConfig

CursorHoverTooltipOnly

[Header("Cursor - Hover, tooltip only")]
[Space(20)]
public GameCursorResources.CursorConfig CursorHoverTooltipOnly

Field Value

GameCursorResources.CursorConfig

CursorNormal

[Header("Cursor - Normal")]
[Space(20)]
public GameCursorResources.CursorConfig CursorNormal

Field Value

GameCursorResources.CursorConfig