Class GameCursorResources
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "GameCursorResources", menuName = "Metadata/GameCursorResources")]
public class GameCursorResources : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectGameCursorResources
- Extension Methods
Constructors
GameCursorResources()
public GameCursorResources()
Fields
CursorHover
[Header("Cursor - Hover")]
[Space(20)]
public GameCursorResources.CursorConfig CursorHover
Field Value
CursorHoverNonInteractable
[Header("Cursor - Hover, non interactable")]
[Space(20)]
public GameCursorResources.CursorConfig CursorHoverNonInteractable
Field Value
CursorHoverTooltipOnly
[Header("Cursor - Hover, tooltip only")]
[Space(20)]
public GameCursorResources.CursorConfig CursorHoverTooltipOnly
Field Value
CursorNormal
[Header("Cursor - Normal")]
[Space(20)]
public GameCursorResources.CursorConfig CursorNormal