Class GameEnvironmentManager
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public static class GameEnvironmentManager
- Inheritance
-
objectGameEnvironmentManager
Properties
BlueprintLibraryPath
[Obsolete("Inject into BlueprintLibrary")]
public static string BlueprintLibraryPath { get; }
Property Value
- string
BuildDate
public static string BuildDate { get; }
Property Value
- string
DetailedVersion
public static string DetailedVersion { get; }
Property Value
- string
ModsPath
public static string ModsPath { get; }
Property Value
- string
SavegamePath
public static string SavegamePath { get; }
Property Value
- string
Version
public static string Version { get; }
Property Value
- string
Methods
LogDefines()
public static void LogDefines()
ReadBuildDate()
public static void ReadBuildDate()