Class GameUIMaterials
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "GameUIMaterials", menuName = "Metadata/GameUIMaterials")]
public class GameUIMaterials : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectGameUIMaterials
- Extension Methods
Constructors
GameUIMaterials()
public GameUIMaterials()
Fields
PostFXVignetteAndChromaticAberrationMaterial
[Space(20)]
public MaterialReference PostFXVignetteAndChromaticAberrationMaterial
Field Value
UIMaterialsWithEffects
[Header("UI - General")]
[Space(20)]
public MaterialReference[] UIMaterialsWithEffects