Table of Contents

Class GameUIMaterials

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "GameUIMaterials", menuName = "Metadata/GameUIMaterials")]
public class GameUIMaterials : ScriptableObject
Inheritance
object
Object
ScriptableObject
GameUIMaterials
Extension Methods

Constructors

GameUIMaterials()

public GameUIMaterials()

Fields

PostFXVignetteAndChromaticAberrationMaterial

[Space(20)]
public MaterialReference PostFXVignetteAndChromaticAberrationMaterial

Field Value

MaterialReference

UIMaterialsWithEffects

[Header("UI - General")]
[Space(20)]
public MaterialReference[] UIMaterialsWithEffects

Field Value

MaterialReference[]