Enum GameVersion
- Namespace
- Root
- Assembly
- Game.Core.dll
public enum GameVersion
- Extension Methods
Fields
Add3DPlatforms = 1106AddBinaryDataVersionToBlueprints = 1082AddBinaryDataVersionToIslandBlueprints = 1125AddDynamicTrainCargo = 1113AddFieldToSerializedTrainStateData = 1129AddMultithreadedSaving = 1104AddOptionalEntityConfiguration = 1114AddSimulatorState = 1102AddSlidingWindowGameStatisticsTracker = 1135AddStructuresForStepsAndTicks = 1100AddTrainTransferStationsSerialization = 1121ChangeBeltFilterSerialization = 1112ChangeBuildingSerialization = 1085ChangeIslandInstanceOffset = 1117ChangeSignalConductorSerialization = 1103ChangeTrainSerialization = 1116FixTrainsStateRestorationCollision = 1119FixTrainsStateRestorationCollisionAgain = 1120IncreaseShapeCountBitWidth = 1138IncreaseSpacePathBandwidth = 1110IncreaseTrainPackageCapacity = 1137ItemProducerCounting = 1127MemoryFriendlyFastBeltPathLaneSerialization = 1128PersistGameStatistics = 1124ReduceStatisticsStreamDuration = 1136Release_0_0_9_RC7 = 1105Release_0_1_0_pre5_rc1 = 1122Release_1_0_0_feature_freeze = 1126RemapIslandLayerRange = 1123RemoveConfigurationFromSpacePaths = 1107RemoveIslandConfigurations = 1098RemoveTrainSimulationTimeFromSerialization = 1134RenameIslandDefinitions = 1118ReplaceTallVirtualStackerUnstackerWithNewDefault = 1133RevertItemProducerCounting = 1132ReworkExchangeFilter = 1131UnifyBeltLaneLength = 1109UpdateConverterProgression = 1130