Table of Contents

Class GenericDynamicInstanceRendererFacade<TInstanceData>

Namespace
Root
Assembly
SPZGameAssembly.dll
public class GenericDynamicInstanceRendererFacade<TInstanceData> : IGenericDynamicRendererInstanceAggregator<TInstanceData>, IRendererInstanceAggregator<GenericInstancedMeshRendererInstance<TInstanceData>> where TInstanceData : unmanaged, IPerInstanceData

Type Parameters

TInstanceData
Inheritance
object
GenericDynamicInstanceRendererFacade<TInstanceData>
Implements
Extension Methods

Constructors

GenericDynamicInstanceRendererFacade()

public GenericDynamicInstanceRendererFacade()

Methods

AddInstance(GenericInstancedMeshRendererInstance<TInstanceData>)

public void AddInstance(GenericInstancedMeshRendererInstance<TInstanceData> instance)

Parameters

instance GenericInstancedMeshRendererInstance<TInstanceData>

Render(FrameDrawOptionsNoLOD)

public void Render(FrameDrawOptionsNoLOD draw)

Parameters

draw FrameDrawOptionsNoLOD