Table of Contents

Class GlobalShaderInputs

Namespace
Root
Assembly
SPZGameAssembly.dll
public static class GlobalShaderInputs
Inheritance
object
GlobalShaderInputs

Fields

BeltArrowColorTexture

public static int BeltArrowColorTexture

Field Value

int

CameraAngle

public static int CameraAngle

Field Value

int

ChunkGridSizeOuter

public static int ChunkGridSizeOuter

Field Value

int

CinematicOverlayFactor

public static int CinematicOverlayFactor

Field Value

int

ColorBlindMode

public static int ColorBlindMode

Field Value

int

CurrentLayerColor

public static int CurrentLayerColor

Field Value

int

CursorWorldPos

public static int CursorWorldPos

Field Value

int

DarkMode

public static int DarkMode

Field Value

int

GlobalSimulationTime

public static int GlobalSimulationTime

Field Value

int

HideIslandLayerMaximumVisiblity

public static int HideIslandLayerMaximumVisiblity

Field Value

int

HudPulseAnimation

public static int HudPulseAnimation

Field Value

int

InBuildingMode

public static int InBuildingMode

Field Value

int

IslandLayersParams

public static int IslandLayersParams

Field Value

int

IslandOverviewPlayingfieldColor

public static int IslandOverviewPlayingfieldColor

Field Value

int

LayerColorTexture

public static int LayerColorTexture

Field Value

int

LayerCount

public static int LayerCount

Field Value

int

LayersParams

public static int LayersParams

Field Value

int

MaterialDebugGlobalOverride

public static int MaterialDebugGlobalOverride

Field Value

int

MaterialDebugLookupTexture

public static int MaterialDebugLookupTexture

Field Value

int

MaterialDebugMask

public static int MaterialDebugMask

Field Value

int

MaterialDebugPulseBitMask

public static int MaterialDebugPulseBitMask

Field Value

int

MaterialDebugPulseStartTime

public static int MaterialDebugPulseStartTime

Field Value

int

MousePosition

public static int MousePosition

Field Value

int

PlacingBuilding

public static int PlacingBuilding

Field Value

int

PlacingIsland

public static int PlacingIsland

Field Value

int

TilesPerIslandLayer

public static int TilesPerIslandLayer

Field Value

int

TimeScale

public static int TimeScale

Field Value

int

Zoom

public static int Zoom

Field Value

int