Table of Contents

Class GlobalSignalReceiverSimulationRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class GlobalSignalReceiverSimulationRenderer : StatelessBuildingSimulationRenderer<GlobalSignalReceiverSimulation, GlobalSignalReceiverMetaBuildingDefinition.DrawData>, ISimulationRenderer, IBuildingSimulationRenderer
Inheritance
object
GlobalSignalReceiverSimulationRenderer
Implements
Inherited Members
Extension Methods

Constructors

GlobalSignalReceiverSimulationRenderer(IMapModel)

public GlobalSignalReceiverSimulationRenderer(IMapModel map)

Parameters

map IMapModel

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessBuildingSimulationRenderer<GlobalSignalReceiverSimulation, GlobalSignalReceiverMetaBuildingDefinition.DrawData>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessBuildingSimulationRenderer<GlobalSignalReceiverSimulation, GlobalSignalReceiverMetaBuildingDefinition.DrawData>.Entity
options FrameDrawOptions