Class GraphicPreset
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class GraphicPreset
- Inheritance
-
objectGraphicPreset
- Extension Methods
Constructors
GraphicPreset()
public GraphicPreset()
Fields
AmbientOcclusion
public GraphicsAOQuality AmbientOcclusion
Field Value
AnisotropicFiltering
public bool AnisotropicFiltering
Field Value
- bool
AntialiasingQuality
public GraphicsAntialiasingQuality AntialiasingQuality
Field Value
BackgroundDetails
public GraphicsBackgroundDetails BackgroundDetails
Field Value
BuildingDetails
public GraphicsBuildingDetails BuildingDetails
Field Value
Id
public string Id
Field Value
- string
InterfaceEffects
public bool InterfaceEffects
Field Value
- bool
IslandDetails
public GraphicsIslandDetails IslandDetails
Field Value
PostProcessing
public bool PostProcessing
Field Value
- bool
ShaderQuality
public GraphicsShaderQuality ShaderQuality
Field Value
ShadowQuality
public GraphicsShadowQuality ShadowQuality
Field Value
Properties
Description
public IText Description { get; }
Property Value
Title
public IText Title { get; }
Property Value
Methods
IsActive(GraphicSettings)
public bool IsActive(GraphicSettings settings)
Parameters
settingsGraphicSettings
Returns
- bool