Table of Contents

Class HUD

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUD
Inheritance
object
HUD
Extension Methods

Constructors

HUD(HUDEvents, IDependencyResolver, Transform)

public HUD(HUDEvents hudEvents, IDependencyResolver dependencyResolver, Transform root)

Parameters

hudEvents HUDEvents
dependencyResolver IDependencyResolver
root Transform

Fields

Events

public HUDEvents Events

Field Value

HUDEvents

Methods

Dispose()

public void Dispose()

Initialize(IHUDConfiguration)

public void Initialize(IHUDConfiguration configuration)

Parameters

configuration IHUDConfiguration

OnGameUpdate(InputDownstreamContext, FrameDrawOptions)

public void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions drawOptions)

Parameters

context InputDownstreamContext
drawOptions FrameDrawOptions