Class HUD
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUD
- Inheritance
-
objectHUD
- Extension Methods
Constructors
HUD(HUDEvents, IDependencyResolver, Transform)
public HUD(HUDEvents hudEvents, IDependencyResolver dependencyResolver, Transform root)
Parameters
hudEventsHUDEventsdependencyResolverIDependencyResolverrootTransform
Fields
Events
public HUDEvents Events
Field Value
Methods
Dispose()
public void Dispose()
Initialize(IHUDConfiguration)
public void Initialize(IHUDConfiguration configuration)
Parameters
configurationIHUDConfiguration
OnGameUpdate(InputDownstreamContext, FrameDrawOptions)
public void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions drawOptions)
Parameters
contextInputDownstreamContextdrawOptionsFrameDrawOptions