Class HUDBlueprintLibraryNavEntry
- Namespace
- Root
- Assembly
- Game.Hud.dll
public class HUDBlueprintLibraryNavEntry : HUDComponent, IHUDDragSource, IHUDDragTarget, IHUDDraggableBlueprint
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDBlueprintLibraryNavEntry
- Implements
- Inherited Members
- Extension Methods
Constructors
HUDBlueprintLibraryNavEntry()
public HUDBlueprintLibraryNavEntry()
Fields
OnClicked
public readonly UnityEvent OnClicked
Field Value
- UnityEvent
Properties
Entry
public IBlueprintLibraryEntry Entry { get; set; }
Property Value
OnEditRequested
public IEvent OnEditRequested { get; }
Property Value
OnMoveRequested
public IEvent<IBlueprintLibraryEntry, BlueprintLibraryFolder> OnMoveRequested { get; }
Property Value
Selected
public bool Selected { set; }
Property Value
- bool
Methods
OnDispose()
protected override void OnDispose()
OnPointerClick(PointerEventData)
public void OnPointerClick(PointerEventData eventData)
Parameters
eventDataPointerEventData