Class HUDBlueprintLibrarySlot
- Namespace
- Root
- Assembly
- Game.Hud.dll
public class HUDBlueprintLibrarySlot : HUDComponent, IHUDDragTarget
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDBlueprintLibrarySlot
- Implements
- Inherited Members
- Extension Methods
Constructors
HUDBlueprintLibrarySlot()
public HUDBlueprintLibrarySlot()
Properties
DisplayIndex
public int DisplayIndex { set; }
Property Value
- int
Entry
public IBlueprintLibraryEntry Entry { set; }
Property Value
OnEntrySelected
public IEvent<IBlueprintLibraryEntry> OnEntrySelected { get; }
Property Value
OnNewContentRequested
public IEvent<IBlueprintLibraryEntry> OnNewContentRequested { get; }
Property Value
Methods
Accepts(IHUDDragSource)
public bool Accepts(IHUDDragSource source)
Parameters
sourceIHUDDragSource
Returns
- bool
HandleDrag(IHUDDragSource)
public void HandleDrag(IHUDDragSource source)
Parameters
sourceIHUDDragSource
OnDispose()
protected override void OnDispose()
OnPointerDown(PointerEventData)
public void OnPointerDown(PointerEventData eventData)
Parameters
eventDataPointerEventData
OnUpdate(InputDownstreamContext)
protected override void OnUpdate(InputDownstreamContext context)
Parameters
contextInputDownstreamContext