Table of Contents

Class HUDBlueprintLibrarySlot

Namespace
Root
Assembly
Game.Hud.dll
public class HUDBlueprintLibrarySlot : HUDComponent, IHUDDragTarget
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
HUDBlueprintLibrarySlot
Implements
Inherited Members
Extension Methods

Constructors

HUDBlueprintLibrarySlot()

public HUDBlueprintLibrarySlot()

Properties

DisplayIndex

public int DisplayIndex { set; }

Property Value

int

Entry

public IBlueprintLibraryEntry Entry { set; }

Property Value

IBlueprintLibraryEntry

OnEntrySelected

public IEvent<IBlueprintLibraryEntry> OnEntrySelected { get; }

Property Value

IEvent<IBlueprintLibraryEntry>

OnNewContentRequested

public IEvent<IBlueprintLibraryEntry> OnNewContentRequested { get; }

Property Value

IEvent<IBlueprintLibraryEntry>

Methods

Accepts(IHUDDragSource)

public bool Accepts(IHUDDragSource source)

Parameters

source IHUDDragSource

Returns

bool

HandleDrag(IHUDDragSource)

public void HandleDrag(IHUDDragSource source)

Parameters

source IHUDDragSource

OnDispose()

protected override void OnDispose()

OnPointerDown(PointerEventData)

public void OnPointerDown(PointerEventData eventData)

Parameters

eventData PointerEventData

OnUpdate(InputDownstreamContext)

protected override void OnUpdate(InputDownstreamContext context)

Parameters

context InputDownstreamContext