Table of Contents

Class HUDBuildingLayersView

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDBuildingLayersView : HUDLayersView
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
HUDBuildingLayersView
Inherited Members
Extension Methods

Constructors

HUDBuildingLayersView()

public HUDBuildingLayersView()

Properties

CurrentLayer

protected override short CurrentLayer { get; }

Property Value

short

MaxUnlockedLayer

protected override short MaxUnlockedLayer { get; }

Property Value

short

MinUnlockedLayer

protected override short MinUnlockedLayer { get; }

Property Value

short

ShowAllLayers

protected override bool ShowAllLayers { get; }

Property Value

bool

Methods

IsActiveDuringState(PlayerInteractionBaseState, bool)

protected override bool IsActiveDuringState(PlayerInteractionBaseState interactionState, bool isPlacingAnything)

Parameters

interactionState PlayerInteractionBaseState
isPlacingAnything bool

Returns

bool

OnDispose()

protected override void OnDispose()

RequestLayerDown()

protected override void RequestLayerDown()

RequestLayerUp()

protected override void RequestLayerUp()

RequestToggleLayerVisibility()

protected override void RequestToggleLayerVisibility()