Table of Contents

Class HUDDebugMaterialEntry

Namespace
Root
Assembly
SPZGameAssembly.dll
[RequireComponent(typeof(Button))]
public class HUDDebugMaterialEntry : MonoBehaviour
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
HUDDebugMaterialEntry
Extension Methods

Constructors

HUDDebugMaterialEntry()

public HUDDebugMaterialEntry()

Fields

Active

protected bool Active

Field Value

bool

ActiveColor

protected Color ActiveColor

Field Value

Color

DefaultGlobalOverrideIconColor

protected Color DefaultGlobalOverrideIconColor

Field Value

Color

GlobalOverride

protected bool GlobalOverride

Field Value

bool

MouseHovering

protected bool MouseHovering

Field Value

bool

UIColorTag

[SerializeField]
protected Graphic UIColorTag

Field Value

Graphic

UIGlobalOverrideAccentColor

[SerializeField]
protected Color UIGlobalOverrideAccentColor

Field Value

Color

UILayerButton

[SerializeField]
protected Button UILayerButton

Field Value

Button

UILayerRect

[SerializeField]
protected EventTrigger UILayerRect

Field Value

EventTrigger

UIMaterialName

[SerializeField]
protected TMP_Text UIMaterialName

Field Value

TMP_Text

UISearchByPulseButton

[SerializeField]
protected Button UISearchByPulseButton

Field Value

Button

UISetGlobalOverrideButton

[SerializeField]
protected Button UISetGlobalOverrideButton

Field Value

Button

Methods

Hide()

public void Hide()

HideGlobalOverrideIndicator()

public void HideGlobalOverrideIndicator()

SetActiveOverlayHighlight(bool)

protected void SetActiveOverlayHighlight(bool active)

Parameters

active bool

Setup(string, Color, UnityAction, UnityAction, UnityAction)

public void Setup(string overlayName, Color overlayFillColor, UnityAction onLayerPressed, UnityAction onSearchByPulse, UnityAction onSetGlobalOverride)

Parameters

overlayName string
overlayFillColor Color
onLayerPressed UnityAction
onSearchByPulse UnityAction
onSetGlobalOverride UnityAction

Show()

public void Show()

ShowGlobalOverrideIndicator()

public void ShowGlobalOverrideIndicator()

ToggleVisibility()

public void ToggleVisibility()