Class HUDDebugMaterialEntry
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[RequireComponent(typeof(Button))]
public class HUDDebugMaterialEntry : MonoBehaviour
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDDebugMaterialEntry
- Extension Methods
Constructors
HUDDebugMaterialEntry()
public HUDDebugMaterialEntry()
Fields
Active
protected bool Active
Field Value
- bool
ActiveColor
protected Color ActiveColor
Field Value
- Color
DefaultGlobalOverrideIconColor
protected Color DefaultGlobalOverrideIconColor
Field Value
- Color
GlobalOverride
protected bool GlobalOverride
Field Value
- bool
MouseHovering
protected bool MouseHovering
Field Value
- bool
UIColorTag
[SerializeField]
protected Graphic UIColorTag
Field Value
- Graphic
UIGlobalOverrideAccentColor
[SerializeField]
protected Color UIGlobalOverrideAccentColor
Field Value
- Color
UILayerButton
[SerializeField]
protected Button UILayerButton
Field Value
- Button
UILayerRect
[SerializeField]
protected EventTrigger UILayerRect
Field Value
- EventTrigger
UIMaterialName
[SerializeField]
protected TMP_Text UIMaterialName
Field Value
- TMP_Text
UISearchByPulseButton
[SerializeField]
protected Button UISearchByPulseButton
Field Value
- Button
UISetGlobalOverrideButton
[SerializeField]
protected Button UISetGlobalOverrideButton
Field Value
- Button
Methods
Hide()
public void Hide()
HideGlobalOverrideIndicator()
public void HideGlobalOverrideIndicator()
SetActiveOverlayHighlight(bool)
protected void SetActiveOverlayHighlight(bool active)
Parameters
activebool
Setup(string, Color, UnityAction, UnityAction, UnityAction)
public void Setup(string overlayName, Color overlayFillColor, UnityAction onLayerPressed, UnityAction onSearchByPulse, UnityAction onSetGlobalOverride)
Parameters
overlayNamestringoverlayFillColorColoronLayerPressedUnityActiononSearchByPulseUnityActiononSetGlobalOverrideUnityAction
Show()
public void Show()
ShowGlobalOverrideIndicator()
public void ShowGlobalOverrideIndicator()
ToggleVisibility()
public void ToggleVisibility()