Class HUDIngameSettings
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDIngameSettings : HUDPart
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDIngameSettings
- Inherited Members
- Extension Methods
Constructors
HUDIngameSettings()
public HUDIngameSettings()
Fields
CurrentAnimation
protected Sequence CurrentAnimation
Field Value
- Sequence
Visible
protected bool Visible
Field Value
- bool
Methods
Construct()
[Construct]
public void Construct()
Hide()
protected void Hide()
OnDispose()
protected override void OnDispose()
OnGameUpdate(InputDownstreamContext, FrameDrawOptions)
public override void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions drawOptions)
Parameters
contextInputDownstreamContextdrawOptionsFrameDrawOptions
Show()
protected void Show()
TryHide()
protected bool TryHide()
Returns
- bool