Class HUDInputField
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDInputField : HUDComponent
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDInputField
- Inherited Members
- Extension Methods
Constructors
HUDInputField()
public HUDInputField()
Properties
Focused
public bool Focused { get; set; }
Property Value
- bool
Interactable
public bool Interactable { set; }
Property Value
- bool
OnChange
public UnityEvent<string> OnChange { get; }
Property Value
- UnityEvent<string>
Placeholder
public IText Placeholder { set; }
Property Value
Value
public string Value { get; set; }
Property Value
- string
Methods
OnDispose()
protected override void OnDispose()
Select()
public void Select()
SetValue(string, bool)
public void SetValue(string value, bool notify = true)
Parameters
valuestringnotifybool
SetValueTranslated(IText)
public void SetValueTranslated(IText text)
Parameters
textIText