Class HUDIslandGridVisualization
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDIslandGridVisualization : HUDVisualization
- Inheritance
-
objectHUDIslandGridVisualization
- Inherited Members
- Extension Methods
Constructors
HUDIslandGridVisualization(DrawManager, Player, Viewport, ResearchManager, GameMode)
public HUDIslandGridVisualization(DrawManager drawManager, Player player, Viewport viewport, ResearchManager research, GameMode mode)
Parameters
drawManagerDrawManagerplayerPlayerviewportViewportresearchResearchManagermodeGameMode
Properties
IsAvailable
public override bool IsAvailable { get; }
Property Value
- bool
IsForcedActive
public override bool IsForcedActive { get; }
Property Value
- bool
Methods
Dispose()
public void Dispose()
GetAnimationDuration(bool)
protected override float GetAnimationDuration(bool fadingOut)
Parameters
fadingOutbool
Returns
- float
GetAnimationEasing(bool)
protected override Ease GetAnimationEasing(bool fadingOut)
Parameters
fadingOutbool
Returns
- Ease
GetIcon()
public override Sprite GetIcon()
Returns
- Sprite
GetTitle()
public override IText GetTitle()
Returns
OnGameUpdate(InputDownstreamContext, FrameDrawOptions)
public override void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions options)
Parameters
contextInputDownstreamContextoptionsFrameDrawOptions