Table of Contents

Class HUDIslandShapeTransferVisualization

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDIslandShapeTransferVisualization : HUDVisualization
Inheritance
object
HUDIslandShapeTransferVisualization
Inherited Members
Extension Methods

Constructors

HUDIslandShapeTransferVisualization(IMapModel, DrawManager, Player, Viewport)

public HUDIslandShapeTransferVisualization(IMapModel map, DrawManager drawManager, Player player, Viewport viewport)

Parameters

map IMapModel
drawManager DrawManager
player Player
viewport Viewport

Properties

IsAvailable

public override bool IsAvailable { get; }

Property Value

bool

Methods

Dispose()

public void Dispose()

DrawNotch(FrameDrawOptions, NotchDefinition)

protected void DrawNotch(FrameDrawOptions options, NotchDefinition notchDefinition)

Parameters

options FrameDrawOptions
notchDefinition NotchDefinition

DrawTransferredItem(FrameDrawOptions, IBeltItem, float3, float)

public static void DrawTransferredItem(FrameDrawOptions options, IBeltItem item, float3 pos_W, float scale)

Parameters

options FrameDrawOptions
item IBeltItem
pos_W float3
scale float

GetIcon()

public override Sprite GetIcon()

Returns

Sprite

GetTitle()

public override IText GetTitle()

Returns

IText