Class HUDIslandShapeTransferVisualization
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDIslandShapeTransferVisualization : HUDVisualization
- Inheritance
-
objectHUDIslandShapeTransferVisualization
- Inherited Members
- Extension Methods
Constructors
HUDIslandShapeTransferVisualization(IMapModel, DrawManager, Player, Viewport)
public HUDIslandShapeTransferVisualization(IMapModel map, DrawManager drawManager, Player player, Viewport viewport)
Parameters
mapIMapModeldrawManagerDrawManagerplayerPlayerviewportViewport
Properties
IsAvailable
public override bool IsAvailable { get; }
Property Value
- bool
Methods
Dispose()
public void Dispose()
DrawNotch(FrameDrawOptions, NotchDefinition)
protected void DrawNotch(FrameDrawOptions options, NotchDefinition notchDefinition)
Parameters
optionsFrameDrawOptionsnotchDefinitionNotchDefinition
DrawTransferredItem(FrameDrawOptions, IBeltItem, float3, float)
public static void DrawTransferredItem(FrameDrawOptions options, IBeltItem item, float3 pos_W, float scale)
Parameters
optionsFrameDrawOptionsitemIBeltItempos_Wfloat3scalefloat
GetIcon()
public override Sprite GetIcon()
Returns
- Sprite
GetTitle()
public override IText GetTitle()