Class HUDMapResourcesFilter
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDMapResourcesFilter : HUDComponent
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDMapResourcesFilter
- Inherited Members
- Extension Methods
Constructors
HUDMapResourcesFilter()
public HUDMapResourcesFilter()
Properties
CurrentFilter
[CanBeNull]
public string CurrentFilter { get; }
Property Value
- string
IsAnyFilterActive
public bool IsAnyFilterActive { get; }
Property Value
- bool
OnFilterChanged
public IEvent<string> OnFilterChanged { get; }
Property Value
- IEvent<string>
Methods
OnDispose()
protected override void OnDispose()