Table of Contents

Class HUDMapResourcesFilter

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDMapResourcesFilter : HUDComponent
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
HUDMapResourcesFilter
Inherited Members
Extension Methods

Constructors

HUDMapResourcesFilter()

public HUDMapResourcesFilter()

Properties

CurrentFilter

[CanBeNull]
public string CurrentFilter { get; }

Property Value

string

IsAnyFilterActive

public bool IsAnyFilterActive { get; }

Property Value

bool

OnFilterChanged

public IEvent<string> OnFilterChanged { get; }

Property Value

IEvent<string>

Methods

OnDispose()

protected override void OnDispose()