Class HUDMapResourcesFilterRow
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDMapResourcesFilterRow : HUDComponent
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDMapResourcesFilterRow
- Inherited Members
- Extension Methods
Constructors
HUDMapResourcesFilterRow()
public HUDMapResourcesFilterRow()
Properties
AnyFilterActive
public bool AnyFilterActive { get; }
Property Value
- bool
FilterCode
public string FilterCode { get; }
Property Value
- string
OnChanged
public IEvent OnChanged { get; }
Property Value
PartIndex
public int PartIndex { set; }
Property Value
- int
Methods
OnDispose()
protected override void OnDispose()
ResetFilter(bool)
public void ResetFilter(bool notify)
Parameters
notifybool