Class HUDOverviewMode
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDOverviewMode : HUDPart
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDOverviewMode
- Inherited Members
- Extension Methods
Constructors
HUDOverviewMode()
public HUDOverviewMode()
Fields
LAYER_HEIGHT_EXPLORED_AREA
public const float LAYER_HEIGHT_EXPLORED_AREA = -24
Field Value
- float
LAYER_HEIGHT_FLUIDS
public const float LAYER_HEIGHT_FLUIDS = -22
Field Value
- float
LAYER_HEIGHT_PLANE
public const float LAYER_HEIGHT_PLANE = -25
Field Value
- float
LAYER_HEIGHT_SHAPES
public const float LAYER_HEIGHT_SHAPES = -23
Field Value
- float
LAYER_HEIGHT_SHAPES_HIGHLIGHT
public const float LAYER_HEIGHT_SHAPES_HIGHLIGHT = 55
Field Value
- float
Methods
OnDispose()
protected override void OnDispose()
OnGameUpdate(InputDownstreamContext, FrameDrawOptions)
public override void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions drawOptions)
Parameters
contextInputDownstreamContextdrawOptionsFrameDrawOptions