Table of Contents

Class HUDOverviewMode

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDOverviewMode : HUDPart
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
HUDOverviewMode
Inherited Members
Extension Methods

Constructors

HUDOverviewMode()

public HUDOverviewMode()

Fields

LAYER_HEIGHT_EXPLORED_AREA

public const float LAYER_HEIGHT_EXPLORED_AREA = -24

Field Value

float

LAYER_HEIGHT_FLUIDS

public const float LAYER_HEIGHT_FLUIDS = -22

Field Value

float

LAYER_HEIGHT_PLANE

public const float LAYER_HEIGHT_PLANE = -25

Field Value

float

LAYER_HEIGHT_SHAPES

public const float LAYER_HEIGHT_SHAPES = -23

Field Value

float

LAYER_HEIGHT_SHAPES_HIGHLIGHT

public const float LAYER_HEIGHT_SHAPES_HIGHLIGHT = 55

Field Value

float

Methods

OnDispose()

protected override void OnDispose()

OnGameUpdate(InputDownstreamContext, FrameDrawOptions)

public override void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions drawOptions)

Parameters

context InputDownstreamContext
drawOptions FrameDrawOptions