Table of Contents

Class HUDOverviewModeMapResourcesRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDOverviewModeMapResourcesRenderer
Inheritance
object
HUDOverviewModeMapResourcesRenderer
Extension Methods

Constructors

HUDOverviewModeMapResourcesRenderer(IColorVisualizationManager, IShapeRegistry, IShapeIdManager, IResourceLifetime)

public HUDOverviewModeMapResourcesRenderer(IColorVisualizationManager colorVisualizationManager, IShapeRegistry registry, IShapeIdManager shapeIdManager, IResourceLifetime resourceLifetime)

Parameters

colorVisualizationManager IColorVisualizationManager
registry IShapeRegistry
shapeIdManager IShapeIdManager
resourceLifetime IResourceLifetime

Methods

ClearHighlightedMeshes()

public void ClearHighlightedMeshes()

Dispose()

public void Dispose()

DrawSuperChunk(FrameDrawOptionsNoLOD, MapSuperChunk, float, string)

public void DrawSuperChunk(FrameDrawOptionsNoLOD options, MapSuperChunk chunk, float alpha, string shapeFilter)

Parameters

options FrameDrawOptionsNoLOD
chunk MapSuperChunk
alpha float
shapeFilter string