Class HUDOverviewModeMapResourcesRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDOverviewModeMapResourcesRenderer
- Inheritance
-
objectHUDOverviewModeMapResourcesRenderer
- Extension Methods
Constructors
HUDOverviewModeMapResourcesRenderer(IColorVisualizationManager, IShapeRegistry, IShapeIdManager, IResourceLifetime)
public HUDOverviewModeMapResourcesRenderer(IColorVisualizationManager colorVisualizationManager, IShapeRegistry registry, IShapeIdManager shapeIdManager, IResourceLifetime resourceLifetime)
Parameters
colorVisualizationManagerIColorVisualizationManagerregistryIShapeRegistryshapeIdManagerIShapeIdManagerresourceLifetimeIResourceLifetime
Methods
ClearHighlightedMeshes()
public void ClearHighlightedMeshes()
Dispose()
public void Dispose()
DrawSuperChunk(FrameDrawOptionsNoLOD, MapSuperChunk, float, string)
public void DrawSuperChunk(FrameDrawOptionsNoLOD options, MapSuperChunk chunk, float alpha, string shapeFilter)
Parameters
optionsFrameDrawOptionsNoLODchunkMapSuperChunkalphafloatshapeFilterstring