Class HUDPauseIndicator
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDPauseIndicator : HUDPart
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDPauseIndicator
- Inherited Members
- Extension Methods
Constructors
HUDPauseIndicator()
public HUDPauseIndicator()
Fields
TOKEN_PAUSE_INDICATOR_VISIBLE
public static string TOKEN_PAUSE_INDICATOR_VISIBLE
Field Value
- string
Visible
protected bool Visible
Field Value
- bool
Properties
NeedsGraphicsRaycaster
public override bool NeedsGraphicsRaycaster { get; }
Property Value
- bool
Methods
OnDispose()
protected override void OnDispose()
OnGameUpdate(InputDownstreamContext, FrameDrawOptions)
public override void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions drawOptions)
Parameters
contextInputDownstreamContextdrawOptionsFrameDrawOptions
SetVisible(bool)
protected void SetVisible(bool visible)
Parameters
visiblebool