Class HUDSettingsRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDSettingsRenderer : HUDComponent
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDSettingsRenderer
- Inherited Members
- Extension Methods
Constructors
HUDSettingsRenderer()
public HUDSettingsRenderer()
Fields
UIContentHeaderParent
public RectTransform UIContentHeaderParent
Field Value
- RectTransform
UIContentParent
public RectTransform UIContentParent
Field Value
- RectTransform
Methods
ChangeToDefaultGroup()
public void ChangeToDefaultGroup()
Construct(IHUDDialogStack, GeneralGameSettings, GraphicSettings, SoundSettings, DevSettings)
[Construct]
public void Construct(IHUDDialogStack dialogStack, GeneralGameSettings generalSettings, GraphicSettings graphicSettings, SoundSettings soundSettings, DevSettings devSettings)
Parameters
dialogStackIHUDDialogStackgeneralSettingsGeneralGameSettingsgraphicSettingsGraphicSettingssoundSettingsSoundSettingsdevSettingsDevSettings
OnDispose()
protected override void OnDispose()
TryLeave()
public bool TryLeave()
Returns
- bool