Class HUDShapeResourcesVisualization
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDShapeResourcesVisualization : HUDVisualization
- Inheritance
-
objectHUDShapeResourcesVisualization
- Inherited Members
- Extension Methods
Constructors
HUDShapeResourcesVisualization(DrawManager, Player, Viewport)
public HUDShapeResourcesVisualization(DrawManager drawManager, Player player, Viewport viewport)
Parameters
drawManagerDrawManagerplayerPlayerviewportViewport
Properties
IsAvailable
public override bool IsAvailable { get; }
Property Value
- bool
Methods
Dispose()
public void Dispose()
DrawSuperChunk(FrameDrawOptionsNoLOD, MapSuperChunk)
protected void DrawSuperChunk(FrameDrawOptionsNoLOD options, MapSuperChunk chunk)
Parameters
optionsFrameDrawOptionsNoLODchunkMapSuperChunk
GetIcon()
public override Sprite GetIcon()
Returns
- Sprite
GetTitle()
public override IText GetTitle()