Table of Contents

Class HUDShapeResourcesVisualization

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDShapeResourcesVisualization : HUDVisualization
Inheritance
object
HUDShapeResourcesVisualization
Inherited Members
Extension Methods

Constructors

HUDShapeResourcesVisualization(DrawManager, Player, Viewport)

public HUDShapeResourcesVisualization(DrawManager drawManager, Player player, Viewport viewport)

Parameters

drawManager DrawManager
player Player
viewport Viewport

Properties

IsAvailable

public override bool IsAvailable { get; }

Property Value

bool

Methods

Dispose()

public void Dispose()

DrawSuperChunk(FrameDrawOptionsNoLOD, MapSuperChunk)

protected void DrawSuperChunk(FrameDrawOptionsNoLOD options, MapSuperChunk chunk)

Parameters

options FrameDrawOptionsNoLOD
chunk MapSuperChunk

GetIcon()

public override Sprite GetIcon()

Returns

Sprite

GetTitle()

public override IText GetTitle()

Returns

IText