Class HUDSuperChunkCoordinatesVisualization
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDSuperChunkCoordinatesVisualization : HUDVisualization
- Inheritance
-
objectHUDSuperChunkCoordinatesVisualization
- Inherited Members
- Extension Methods
Constructors
HUDSuperChunkCoordinatesVisualization(DrawManager, Player, Viewport)
public HUDSuperChunkCoordinatesVisualization(DrawManager drawManager, Player player, Viewport viewport)
Parameters
drawManagerDrawManagerplayerPlayerviewportViewport
Properties
IsAvailable
public override bool IsAvailable { get; }
Property Value
- bool
IsForcedActive
public override bool IsForcedActive { get; }
Property Value
- bool
Methods
Dispose()
public void Dispose()
GetAnimationDuration(bool)
protected override float GetAnimationDuration(bool fadingOut)
Parameters
fadingOutbool
Returns
- float
GetAnimationEasing(bool)
protected override Ease GetAnimationEasing(bool fadingOut)
Parameters
fadingOutbool
Returns
- Ease
GetIcon()
public override Sprite GetIcon()
Returns
- Sprite
GetTitle()
public override IText GetTitle()
Returns
OnGameUpdate(InputDownstreamContext, FrameDrawOptions)
public override void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions options)
Parameters
contextInputDownstreamContextoptionsFrameDrawOptions