Table of Contents

Class HUDSuperChunkCoordinatesVisualization

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDSuperChunkCoordinatesVisualization : HUDVisualization
Inheritance
object
HUDSuperChunkCoordinatesVisualization
Inherited Members
Extension Methods

Constructors

HUDSuperChunkCoordinatesVisualization(DrawManager, Player, Viewport)

public HUDSuperChunkCoordinatesVisualization(DrawManager drawManager, Player player, Viewport viewport)

Parameters

drawManager DrawManager
player Player
viewport Viewport

Properties

IsAvailable

public override bool IsAvailable { get; }

Property Value

bool

IsForcedActive

public override bool IsForcedActive { get; }

Property Value

bool

Methods

Dispose()

public void Dispose()

GetAnimationDuration(bool)

protected override float GetAnimationDuration(bool fadingOut)

Parameters

fadingOut bool

Returns

float

GetAnimationEasing(bool)

protected override Ease GetAnimationEasing(bool fadingOut)

Parameters

fadingOut bool

Returns

Ease

GetIcon()

public override Sprite GetIcon()

Returns

Sprite

GetTitle()

public override IText GetTitle()

Returns

IText

OnGameUpdate(InputDownstreamContext, FrameDrawOptions)

public override void OnGameUpdate(InputDownstreamContext context, FrameDrawOptions options)

Parameters

context InputDownstreamContext
options FrameDrawOptions