Table of Contents

Class HUDTheme

Namespace
Root
Assembly
SPZGameAssembly.dll
public static class HUDTheme
Inheritance
object
HUDTheme

Fields

LinkColorHex

public static string LinkColorHex

Field Value

string

Methods

AnimateElementInteracted(Transform, float)

public static void AnimateElementInteracted(Transform transform, float amount = 1)

Parameters

transform Transform
amount float

AnimateSideUIBottomIn(Transform, float, float, Ease)

public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUIBottomIn(Transform t, float offset = 50, float duration = 0.4, Ease ease = Ease.OutExpo)

Parameters

t Transform
offset float
duration float
ease Ease

Returns

TweenerCore<Vector3, Vector3, VectorOptions>

AnimateSideUIBottomOut(Transform, float, float, Ease)

public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUIBottomOut(Transform t, float offset = 100, float duration = 0.2, Ease ease = Ease.Linear)

Parameters

t Transform
offset float
duration float
ease Ease

Returns

TweenerCore<Vector3, Vector3, VectorOptions>

AnimateSideUILeftIn(Transform, float, float, Ease)

public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUILeftIn(Transform t, float offset = -50, float duration = 0.4, Ease ease = Ease.OutExpo)

Parameters

t Transform
offset float
duration float
ease Ease

Returns

TweenerCore<Vector3, Vector3, VectorOptions>

AnimateSideUILeftOut(Transform, float, float, Ease)

public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUILeftOut(Transform t, float offset = -100, float duration = 0.2, Ease ease = Ease.Linear)

Parameters

t Transform
offset float
duration float
ease Ease

Returns

TweenerCore<Vector3, Vector3, VectorOptions>

AnimateSideUIRightIn(Transform, float, float, Ease)

public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUIRightIn(Transform t, float offset = 50, float duration = 0.4, Ease ease = Ease.OutExpo)

Parameters

t Transform
offset float
duration float
ease Ease

Returns

TweenerCore<Vector3, Vector3, VectorOptions>

AnimateSideUIRightOut(Transform, float, float, Ease)

public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUIRightOut(Transform t, float offset = 100, float duration = 0.2, Ease ease = Ease.Linear)

Parameters

t Transform
offset float
duration float
ease Ease

Returns

TweenerCore<Vector3, Vector3, VectorOptions>

AnimateSideUITopIn(Transform, float, float, Ease)

public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUITopIn(Transform t, float offset = 50, float duration = 0.4, Ease ease = Ease.OutExpo)

Parameters

t Transform
offset float
duration float
ease Ease

Returns

TweenerCore<Vector3, Vector3, VectorOptions>

AnimateSideUITopOut(Transform, float, float, Ease)

public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUITopOut(Transform t, float offset = 100, float duration = 0.2, Ease ease = Ease.Linear)

Parameters

t Transform
offset float
duration float
ease Ease

Returns

TweenerCore<Vector3, Vector3, VectorOptions>

PulseAnimation()

public static float PulseAnimation()

Returns

float