Class HUDTheme
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public static class HUDTheme
- Inheritance
-
object
HUDTheme
Fields
LinkColorHex
public static string LinkColorHex
Field Value
- string
Methods
public static void AnimateElementInteracted(Transform transform, float amount = 1)
Parameters
transform Transform
amount float
public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUIBottomIn(Transform t, float offset = 50, float duration = 0.4, Ease ease = Ease.OutExpo)
Parameters
t Transform
offset float
duration float
ease Ease
Returns
- TweenerCore<Vector3, Vector3, VectorOptions>
public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUIBottomOut(Transform t, float offset = 100, float duration = 0.2, Ease ease = Ease.Linear)
Parameters
t Transform
offset float
duration float
ease Ease
Returns
- TweenerCore<Vector3, Vector3, VectorOptions>
public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUILeftIn(Transform t, float offset = -50, float duration = 0.4, Ease ease = Ease.OutExpo)
Parameters
t Transform
offset float
duration float
ease Ease
Returns
- TweenerCore<Vector3, Vector3, VectorOptions>
public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUILeftOut(Transform t, float offset = -100, float duration = 0.2, Ease ease = Ease.Linear)
Parameters
t Transform
offset float
duration float
ease Ease
Returns
- TweenerCore<Vector3, Vector3, VectorOptions>
public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUIRightIn(Transform t, float offset = 50, float duration = 0.4, Ease ease = Ease.OutExpo)
Parameters
t Transform
offset float
duration float
ease Ease
Returns
- TweenerCore<Vector3, Vector3, VectorOptions>
public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUIRightOut(Transform t, float offset = 100, float duration = 0.2, Ease ease = Ease.Linear)
Parameters
t Transform
offset float
duration float
ease Ease
Returns
- TweenerCore<Vector3, Vector3, VectorOptions>
public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUITopIn(Transform t, float offset = 50, float duration = 0.4, Ease ease = Ease.OutExpo)
Parameters
t Transform
offset float
duration float
ease Ease
Returns
- TweenerCore<Vector3, Vector3, VectorOptions>
public static TweenerCore<Vector3, Vector3, VectorOptions> AnimateSideUITopOut(Transform t, float offset = 100, float duration = 0.2, Ease ease = Ease.Linear)
Parameters
t Transform
offset float
duration float
ease Ease
Returns
- TweenerCore<Vector3, Vector3, VectorOptions>
PulseAnimation()
public static float PulseAnimation()
Returns
- float