Table of Contents

Class HUDWaypointsVisualizationCollapsePanel

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDWaypointsVisualizationCollapsePanel : HUDComponent
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
HUDWaypointsVisualizationCollapsePanel
Inherited Members
Extension Methods

Constructors

HUDWaypointsVisualizationCollapsePanel()

public HUDWaypointsVisualizationCollapsePanel()

Fields

CanvasGroup

public CanvasGroup CanvasGroup

Field Value

CanvasGroup

MoverTransform

public RectTransform MoverTransform

Field Value

RectTransform

PanelContainer

[HideInInspector]
public HUDWaypointsVisualizationPanelContainer PanelContainer

Field Value

HUDWaypointsVisualizationPanelContainer

PanelTransform

public RectTransform PanelTransform

Field Value

RectTransform

RawImagePrefab

public PrefabReference<RawImage> RawImagePrefab

Field Value

PrefabReference<RawImage>

Properties

Active

public bool Active { get; }

Property Value

bool

Alpha

public float Alpha { get; }

Property Value

float

Methods

OnDispose()

protected override void OnDispose()

ReleaseAllRawImages()

public void ReleaseAllRawImages()

UpdateActiveState(bool, float, float)

public void UpdateActiveState(bool active, float scale, float alpha)

Parameters

active bool
scale float
alpha float

UpdateData(List<Texture>)

public void UpdateData(List<Texture> shapeTextures)

Parameters

shapeTextures List<Texture>