Class HUDWaypointsVisualizationPanel
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HUDWaypointsVisualizationPanel : HUDComponent
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourHUDWaypointsVisualizationPanel
- Inherited Members
- Extension Methods
Constructors
HUDWaypointsVisualizationPanel()
public HUDWaypointsVisualizationPanel()
Fields
CanvasGroup
public CanvasGroup CanvasGroup
Field Value
- CanvasGroup
LayoutGroup
public HorizontalLayoutGroup LayoutGroup
Field Value
- HorizontalLayoutGroup
MoverTransform
public RectTransform MoverTransform
Field Value
- RectTransform
PanelTransform
public RectTransform PanelTransform
Field Value
- RectTransform
ShapeImage
public RawImage ShapeImage
Field Value
- RawImage
Text
public HUDLocalizedText Text
Field Value
Properties
Active
public bool Active { get; }
Property Value
- bool
Alpha
public float Alpha { get; }
Property Value
- float
Methods
OnDispose()
protected override void OnDispose()
UpdateActiveState(bool, float, float)
public void UpdateActiveState(bool active, float scale, float alpha)
Parameters
activeboolscalefloatalphafloat
UpdateData(Texture, string)
public void UpdateData(Texture shapeTexture, string waypointName)
Parameters
shapeTextureTexturewaypointNamestring