Table of Contents

Class HUDWaypointsVisualizationPanel

Namespace
Root
Assembly
SPZGameAssembly.dll
public class HUDWaypointsVisualizationPanel : HUDComponent
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
HUDWaypointsVisualizationPanel
Inherited Members
Extension Methods

Constructors

HUDWaypointsVisualizationPanel()

public HUDWaypointsVisualizationPanel()

Fields

CanvasGroup

public CanvasGroup CanvasGroup

Field Value

CanvasGroup

LayoutGroup

public HorizontalLayoutGroup LayoutGroup

Field Value

HorizontalLayoutGroup

MoverTransform

public RectTransform MoverTransform

Field Value

RectTransform

PanelTransform

public RectTransform PanelTransform

Field Value

RectTransform

ShapeImage

public RawImage ShapeImage

Field Value

RawImage

Text

public HUDLocalizedText Text

Field Value

HUDLocalizedText

Properties

Active

public bool Active { get; }

Property Value

bool

Alpha

public float Alpha { get; }

Property Value

float

Methods

OnDispose()

protected override void OnDispose()

UpdateActiveState(bool, float, float)

public void UpdateActiveState(bool active, float scale, float alpha)

Parameters

active bool
scale float
alpha float

UpdateData(Texture, string)

public void UpdateData(Texture shapeTexture, string waypointName)

Parameters

shapeTexture Texture
waypointName string