Class HalvesSwapperSimulationRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[UsedImplicitly]
public class HalvesSwapperSimulationRenderer : StatefulBuildingSimulationRenderer<HalvesSwapperSimulation, HalvesSwapperMetaBuildingDefinition.DrawData, HalvesSwapperMetaBuildingDefinition.SoundData, SimulationRenderer<ConnectableBuildingSimulation, HalvesSwapperSimulation>.StateData>, ISimulationRenderer, IBuildingSimulationRenderer
- Inheritance
-
objectStatefulBuildingSimulationRenderer<HalvesSwapperSimulation, HalvesSwapperMetaBuildingDefinition.DrawData, HalvesSwapperMetaBuildingDefinition.SoundData, SimulationRenderer<ConnectableBuildingSimulation, HalvesSwapperSimulation>.StateData>HalvesSwapperSimulationRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
HalvesSwapperSimulationRenderer(IMapModel, IBuildingSoundManager)
public HalvesSwapperSimulationRenderer(IMapModel map, IBuildingSoundManager soundManager)
Parameters
mapIMapModelsoundManagerIBuildingSoundManager
Methods
CreateDataForBuilding(BuildingModel, HalvesSwapperSimulation, in GlobalTileTransform, IBuildingDefinition, SoundData)
protected override SimulationRenderer<ConnectableBuildingSimulation, HalvesSwapperSimulation>.StateData CreateDataForBuilding(BuildingModel building, HalvesSwapperSimulation simulation, in GlobalTileTransform transform, IBuildingDefinition definition, HalvesSwapperMetaBuildingDefinition.SoundData soundData)
Parameters
buildingBuildingModelsimulationHalvesSwapperSimulationtransformGlobalTileTransformdefinitionIBuildingDefinitionsoundDataHalvesSwapperMetaBuildingDefinition.SoundData
Returns
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatefulBuildingSimulationRenderer<HalvesSwapperSimulation, HalvesSwapperMetaBuildingDefinition.DrawData, HalvesSwapperMetaBuildingDefinition.SoundData, SimulationRenderer<ConnectableBuildingSimulation, HalvesSwapperSimulation>.StateData>.Entity entity, FrameDrawOptions options)