Class HiddenStringSetGameSetting
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class HiddenStringSetGameSetting : GameSetting
- Inheritance
-
objectHiddenStringSetGameSetting
- Inherited Members
- Extension Methods
Constructors
HiddenStringSetGameSetting(string, IGamePreferences)
public HiddenStringSetGameSetting(string partialId, IGamePreferences gamePreferences)
Parameters
partialIdstringgamePreferencesIGamePreferences
Properties
IsModified
public override bool IsModified { get; }
Property Value
- bool
ShowInUI
public override bool ShowInUI { get; }
Property Value
- bool
Values
public IEnumerable<string> Values { get; }
Property Value
- IEnumerable<string>
Methods
AddEntry(string)
public bool AddEntry(string entry)
Parameters
entrystring
Returns
- bool
ContainsEntry(string)
public bool ContainsEntry(string entry)
Parameters
entrystring
Returns
- bool
CopyFrom(GameSetting)
public override void CopyFrom(GameSetting other)
Parameters
otherGameSetting
Equals(GameSetting)
public override bool Equals(GameSetting other)
Parameters
otherGameSetting
Returns
- bool
GetValueText()
public override IText GetValueText()
Returns
ResetToDefault()
public override void ResetToDefault()
TrySetFromString(string)
public override bool TrySetFromString(string value)
Parameters
valuestring
Returns
- bool