Struct HubSlotAnimationDefinition
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct HubSlotAnimationDefinition
- Extension Methods
Constructors
HubSlotAnimationDefinition(MetaHubInputAnimationParameters, WorldCoordinate, in GlobalTileTransform, AnimationCurvesGroup)
public HubSlotAnimationDefinition(MetaHubInputAnimationParameters animParams, WorldCoordinate vortexCenter, in GlobalTileTransform transform, BeltPortSenderEntityMetaBuildingDefinition.DrawData.AnimationCurvesGroup inputLaneCurves)
Parameters
animParamsMetaHubInputAnimationParametersvortexCenterWorldCoordinatetransformGlobalTileTransforminputLaneCurvesBeltPortSenderEntityMetaBuildingDefinition.DrawData.AnimationCurvesGroup
Fields
B1
public readonly WorldCoordinate B1
Field Value
B2
public readonly WorldCoordinate B2
Field Value
BezierApproximateLength
public readonly float BezierApproximateLength
Field Value
- float
BezierDuration
public readonly float BezierDuration
Field Value
- float
BezierStart
public readonly WorldCoordinate BezierStart
Field Value
Layer
public readonly short Layer
Field Value
- short
RotateOriginToSpiralStart
public readonly Rotation2D RotateOriginToSpiralStart
Field Value
SpiralInner
public readonly WorldCoordinate SpiralInner
Field Value
SpiralStart
public readonly WorldCoordinate SpiralStart
Field Value
TileRotation
public readonly Quaternion TileRotation
Field Value
- Quaternion
VortexCenter
public readonly WorldCoordinate VortexCenter
Field Value
VortexToSpiralStartDirectionXY
public readonly float2 VortexToSpiralStartDirectionXY
Field Value
- float2