Interface IAccentColorMeshAccessor
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public interface IAccentColorMeshAccessor
- Extension Methods
Methods
TryRemapAccentColoredLODMesh(ILODMeshMaterial, IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId>, out ILODMeshMaterial)
bool TryRemapAccentColoredLODMesh(ILODMeshMaterial lodMeshMaterial, IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId> accentColorPaletteMappings, out ILODMeshMaterial uniqueLodMeshMaterial)
Parameters
lodMeshMaterialILODMeshMaterialaccentColorPaletteMappingsIReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId>uniqueLodMeshMaterialILODMeshMaterial
Returns
- bool
TryRemapAccentColoredMesh(IMeshReference, IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId>, out IMeshReference)
bool TryRemapAccentColoredMesh(IMeshReference mesh, IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId> accentColorPaletteMappings, out IMeshReference uniqueMesh)
Parameters
meshIMeshReferenceaccentColorPaletteMappingsIReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId>uniqueMeshIMeshReference
Returns
- bool