Table of Contents

Interface IAccentColorMeshAccessor

Namespace
Root
Assembly
SPZGameAssembly.dll
public interface IAccentColorMeshAccessor
Extension Methods

Methods

TryRemapAccentColoredLODMesh(ILODMeshMaterial, IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId>, out ILODMeshMaterial)

bool TryRemapAccentColoredLODMesh(ILODMeshMaterial lodMeshMaterial, IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId> accentColorPaletteMappings, out ILODMeshMaterial uniqueLodMeshMaterial)

Parameters

lodMeshMaterial ILODMeshMaterial
accentColorPaletteMappings IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId>
uniqueLodMeshMaterial ILODMeshMaterial

Returns

bool

TryRemapAccentColoredMesh(IMeshReference, IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId>, out IMeshReference)

bool TryRemapAccentColoredMesh(IMeshReference mesh, IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId> accentColorPaletteMappings, out IMeshReference uniqueMesh)

Parameters

mesh IMeshReference
accentColorPaletteMappings IReadOnlyDictionary<AccentColorPaletteId, AccentColorPaletteId>
uniqueMesh IMeshReference

Returns

bool