Interface IBlueprintStarter
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public interface IBlueprintStarter
- Extension Methods
Methods
StartBlueprintPlacement(IAnnotatedBlueprint, GridRotation?)
void StartBlueprintPlacement(IAnnotatedBlueprint blueprint, GridRotation? preferredRotation = null)
Parameters
blueprintIAnnotatedBlueprintpreferredRotationGridRotation?
StopBlueprintPlacement()
void StopBlueprintPlacement()