Interface IConnectableFluidNetworkSimulation
- Namespace
- Root
- Assembly
- Game.Content.dll
public interface IConnectableFluidNetworkSimulation : IConnectableTileSimulation, IConnectableSimulation, ILocalizedTileSimulation, ILocalizedSimulation
- Inherited Members
- Extension Methods
Properties
Buildings
HashSet<BuildingInstance> Buildings { get; }
Property Value
- HashSet<BuildingInstance>
Methods
AddBuilding(in BuildingInstance, in FluidNetworkJunction)
void AddBuilding(in BuildingInstance building, in FluidNetworkJunction buildingJunction)
Parameters
buildingBuildingInstancebuildingJunctionFluidNetworkJunction
Clear()
void Clear()
RemoveBuilding(in BuildingInstance, in FluidNetworkJunction)
void RemoveBuilding(in BuildingInstance building, in FluidNetworkJunction buildingJunction)
Parameters
buildingBuildingInstancebuildingJunctionFluidNetworkJunction
TryGetConnectedBuilding(in GlobalTilePivot, out BuildingInstance)
bool TryGetConnectedBuilding(in GlobalTilePivot connectionPivot, out BuildingInstance connectedBuilding)
Parameters
connectionPivotGlobalTilePivotconnectedBuildingBuildingInstance
Returns
- bool