Interface IEntityPlacementStateController
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public interface IEntityPlacementStateController
- Extension Methods
Properties
HasActivePlacer
bool HasActivePlacer { get; }
Property Value
- bool
OnEndPlacement
IEvent<IEntityPlacer> OnEndPlacement { get; }
Property Value
OnPlacementDataChanged
IEvent<IPlacementData, PlacementInputHolder> OnPlacementDataChanged { get; }
Property Value
OnStartPlacement
IEvent<IEntityPlacer> OnStartPlacement { get; }
Property Value
Methods
TryGetCurrentPlacer(out IEntityPlacer)
bool TryGetCurrentPlacer(out IEntityPlacer currentPlacer)
Parameters
currentPlacerIEntityPlacer
Returns
- bool
TryGetCurrentPlacer(out IEntityPlacer, out IPlacementData)
bool TryGetCurrentPlacer(out IEntityPlacer currentPlacer, out IPlacementData placementData)
Parameters
currentPlacerIEntityPlacerplacementDataIPlacementData
Returns
- bool