Interface IFluidNetwork
- Namespace
- Root
- Assembly
- Game.Content.dll
public interface IFluidNetwork
- Extension Methods
Properties
ApproximatedNetworkSpeed
float ApproximatedNetworkSpeed { get; }
Property Value
- float
ComponentCount
int ComponentCount { get; }
Property Value
- int
CurrentState
FluidNetworkSimulation.State CurrentState { get; }
Property Value
Fluid
IFluid Fluid { get; }
Property Value
Providers
IEnumerable<IFluidProvider> Providers { get; }
Property Value
- IEnumerable<IFluidProvider>
Receivers
IEnumerable<IFluidReceiver> Receivers { get; }
Property Value
- IEnumerable<IFluidReceiver>
Uid
int Uid { get; }
Property Value
- int