Interface IFluidRendererDrawData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public interface IFluidRendererDrawData : IBuildingCustomDrawData
- Extension Methods
Properties
FluidFillMeshes
IReadOnlyList<ILODMesh> FluidFillMeshes { get; }
Property Value
- IReadOnlyList<ILODMesh>