Table of Contents

Interface IFluidRendererDrawData

Namespace
Root
Assembly
SPZGameAssembly.dll
public interface IFluidRendererDrawData : IBuildingCustomDrawData
Extension Methods

Properties

FluidFillMeshes

IReadOnlyList<ILODMesh> FluidFillMeshes { get; }

Property Value

IReadOnlyList<ILODMesh>