Interface ILayerController
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public interface ILayerController
- Extension Methods
Properties
TemporarilyDisableChanges
bool TemporarilyDisableChanges { get; set; }
Property Value
- bool
Methods
IsActiveDuringState(PlayerInteractionBaseState, bool)
bool IsActiveDuringState(PlayerInteractionBaseState interactionState, bool isPlacingAnything)
Parameters
interactionStatePlayerInteractionBaseStateisPlacingAnythingbool
Returns
- bool
RequestLayerChange(short)
bool RequestLayerChange(short layer)
Parameters
layershort
Returns
- bool
RequestLayerVisibility(bool)
bool RequestLayerVisibility(bool allLayersVisible)
Parameters
allLayersVisiblebool
Returns
- bool