Struct IOConnection<TDirection>
- Namespace
- Root
- Assembly
- Game.Content.Features.dll
public readonly struct IOConnection<TDirection> where TDirection : unmanaged, IEquatable<TDirection>, IDirection<TDirection>
Type Parameters
TDirection
- Extension Methods
Constructors
IOConnection(TDirection, TDirection)
public IOConnection(TDirection input, TDirection output)
Parameters
inputTDirectionoutputTDirection
Fields
Input
public readonly TDirection Input
Field Value
- TDirection
Output
public readonly TDirection Output
Field Value
- TDirection
Methods
Equals(IOConnection<TDirection>)
public bool Equals(IOConnection<TDirection> other)
Parameters
otherIOConnection<TDirection>
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
ToString()
public override string ToString()
Returns
- string
Operators
operator ==(IOConnection<TDirection>, IOConnection<TDirection>)
public static bool operator ==(IOConnection<TDirection> left, IOConnection<TDirection> right)
Parameters
leftIOConnection<TDirection>rightIOConnection<TDirection>
Returns
- bool
operator !=(IOConnection<TDirection>, IOConnection<TDirection>)
public static bool operator !=(IOConnection<TDirection> left, IOConnection<TDirection> right)
Parameters
leftIOConnection<TDirection>rightIOConnection<TDirection>
Returns
- bool