Table of Contents

Interface IUISoundPlayer

Namespace
Root
Assembly
SPZGameAssembly.dll
public interface IUISoundPlayer
Extension Methods

Methods

PlayBeltPlaceCheckpoint(float3)

void PlayBeltPlaceCheckpoint(float3 position)

Parameters

position float3

PlayBeltPlaceContinue(float3)

void PlayBeltPlaceContinue(float3 position)

Parameters

position float3

PlayBeltPlaceFinish(float3)

void PlayBeltPlaceFinish(float3 position)

Parameters

position float3

PlayBeltPlaceStart(float3)

void PlayBeltPlaceStart(float3 position)

Parameters

position float3

PlayBuildingBlueprintMirror(float3)

void PlayBuildingBlueprintMirror(float3 position)

Parameters

position float3

PlayBuildingBlueprintPlace(float3)

void PlayBuildingBlueprintPlace(float3 position)

Parameters

position float3

PlayBuildingBlueprintRotate(float3)

void PlayBuildingBlueprintRotate(float3 position)

Parameters

position float3

PlayBuildingDelete(float3)

void PlayBuildingDelete(float3 position)

Parameters

position float3

PlayBuildingDeselect(float3)

void PlayBuildingDeselect(float3 position)

Parameters

position float3

PlayBuildingHover(float3)

void PlayBuildingHover(float3 position)

Parameters

position float3

PlayBuildingMirror(float3)

void PlayBuildingMirror(float3 position)

Parameters

position float3

PlayBuildingPlace(float3)

void PlayBuildingPlace(float3 position)

Parameters

position float3

PlayBuildingPlaceCancel()

void PlayBuildingPlaceCancel()

PlayBuildingRotate(float3)

void PlayBuildingRotate(float3 position)

Parameters

position float3

PlayBuildingSelect(float3)

void PlayBuildingSelect(float3 position)

Parameters

position float3

PlayBuildingSelectConnected()

void PlayBuildingSelectConnected()

PlayButtonClick()

void PlayButtonClick()

PlayButtonHover()

void PlayButtonHover()

PlayControlSelectorChange()

void PlayControlSelectorChange()

PlayControlSliderChanged()

void PlayControlSliderChanged()

PlayControlToggleOff()

void PlayControlToggleOff()

PlayControlToggleOn()

void PlayControlToggleOn()

PlayError()

void PlayError()

PlayHyperBeltPlaceCheckpoint(float3)

void PlayHyperBeltPlaceCheckpoint(float3 position)

Parameters

position float3

PlayHyperBeltPlaceContinue(float3)

void PlayHyperBeltPlaceContinue(float3 position)

Parameters

position float3

PlayHyperBeltPlaceFinish(float3)

void PlayHyperBeltPlaceFinish(float3 position)

Parameters

position float3

PlayHyperBeltPlaceStart(float3)

void PlayHyperBeltPlaceStart(float3 position)

Parameters

position float3

PlayLayerSwitchDown()

void PlayLayerSwitchDown()

PlayLayerSwitchUp()

void PlayLayerSwitchUp()

PlayLayerVisibilityOff()

void PlayLayerVisibilityOff()

PlayLayerVisibilityOn()

void PlayLayerVisibilityOn()

PlayMenuClose()

void PlayMenuClose()

PlayMenuDeleteWarning()

void PlayMenuDeleteWarning()

PlayMenuOpen()

void PlayMenuOpen()

PlayMenuPreloadDeveloperLogoFadeIn()

void PlayMenuPreloadDeveloperLogoFadeIn()

PlayMenuPreloadGameLogoFadeIn()

void PlayMenuPreloadGameLogoFadeIn()

PlayMenuPreloadGeneralFadeIn()

void PlayMenuPreloadGeneralFadeIn()

PlayMenuPreloadGeneralFadeOut()

void PlayMenuPreloadGeneralFadeOut()

PlayMenuStateTransition()

void PlayMenuStateTransition()

PlayNavigationAddWaypoint()

void PlayNavigationAddWaypoint()

PlayNavigationEditWaypoint()

void PlayNavigationEditWaypoint()

PlayNavigationJumpBack()

void PlayNavigationJumpBack()

PlayNavigationJumpToHub()

void PlayNavigationJumpToHub()

PlayNavigationJumpToWaypoint()

void PlayNavigationJumpToWaypoint()

PlayPlatformBlueprintMirror(float3)

void PlayPlatformBlueprintMirror(float3 position)

Parameters

position float3

PlayPlatformBlueprintPlace(float3)

void PlayPlatformBlueprintPlace(float3 position)

Parameters

position float3

PlayPlatformBlueprintRotate(float3)

void PlayPlatformBlueprintRotate(float3 position)

Parameters

position float3

PlayPlatformDelete(float3)

void PlayPlatformDelete(float3 position)

Parameters

position float3

PlayPlatformDeselect(float3)

void PlayPlatformDeselect(float3 position)

Parameters

position float3

PlayPlatformHover(float3)

void PlayPlatformHover(float3 position)

Parameters

position float3

PlayPlatformMirror(float3)

void PlayPlatformMirror(float3 position)

Parameters

position float3

PlayPlatformPlace(float3)

void PlayPlatformPlace(float3 position)

Parameters

position float3

PlayPlatformPlaceCancel()

void PlayPlatformPlaceCancel()

PlayPlatformRotate(float3)

void PlayPlatformRotate(float3 position)

Parameters

position float3

PlayPlatformSelect(float3)

void PlayPlatformSelect(float3 position)

Parameters

position float3

PlayResearchAvailable()

void PlayResearchAvailable()

PlayResearchPinSideGoal()

void PlayResearchPinSideGoal()

PlayResearchUnlocked()

void PlayResearchUnlocked()

PlayResearchUnpinSideGoal()

void PlayResearchUnpinSideGoal()

PlayScopeChangeBuildings()

void PlayScopeChangeBuildings()

PlayScopeChangeIslands()

void PlayScopeChangeIslands()

PlayScopeChangeOverview()

void PlayScopeChangeOverview()

PlayScopeChangeTrains()

void PlayScopeChangeTrains()

PlaySelectionExpand(float3)

void PlaySelectionExpand(float3 position)

Parameters

position float3

PlaySelectionFinish(float3)

void PlaySelectionFinish(float3 position)

Parameters

position float3

PlaySelectionStart(float3)

void PlaySelectionStart(float3 position)

Parameters

position float3

PlaySimulationPause()

void PlaySimulationPause()

PlaySimulationRedo()

void PlaySimulationRedo()

PlaySimulationUndo()

void PlaySimulationUndo()

PlaySimulationUnpause()

void PlaySimulationUnpause()

PlayToolbarClearSlot()

void PlayToolbarClearSlot()

PlayToolbarSelectSlot()

void PlayToolbarSelectSlot()

PlayToolbarTabSwitch()

void PlayToolbarTabSwitch()

PlayTutorialProgress()

void PlayTutorialProgress()