Table of Contents

Struct IslandAnimation

Namespace
Root
Assembly
SPZGameAssembly.dll
public readonly struct IslandAnimation : IEntityAnimation
Implements
Extension Methods

Constructors

IslandAnimation(QueuedIslandAnimation, float, float)

public IslandAnimation(QueuedIslandAnimation queuedAnim, float startTime, float durationFactor)

Parameters

queuedAnim QueuedIslandAnimation
startTime float
durationFactor float

Fields

Configuration

public readonly IIslandConfiguration Configuration

Field Value

IIslandConfiguration

Definition

public readonly IIslandDefinition Definition

Field Value

IIslandDefinition

Transform

public readonly GlobalChunkTransform Transform

Field Value

GlobalChunkTransform

Properties

AnimationDurationFactor

public float AnimationDurationFactor { get; }

Property Value

float

Position_W

public float3 Position_W { get; }

Property Value

float3

Rotation

public GridRotation Rotation { get; }

Property Value

GridRotation

StartTime

public float StartTime { get; }

Property Value

float