Struct IslandAnimation
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct IslandAnimation : IEntityAnimation
- Implements
- Extension Methods
Constructors
IslandAnimation(QueuedIslandAnimation, float, float)
public IslandAnimation(QueuedIslandAnimation queuedAnim, float startTime, float durationFactor)
Parameters
queuedAnimQueuedIslandAnimationstartTimefloatdurationFactorfloat
Fields
Configuration
public readonly IIslandConfiguration Configuration
Field Value
Definition
public readonly IIslandDefinition Definition
Field Value
Transform
public readonly GlobalChunkTransform Transform
Field Value
Properties
AnimationDurationFactor
public float AnimationDurationFactor { get; }
Property Value
- float
Position_W
public float3 Position_W { get; }
Property Value
- float3
Rotation
public GridRotation Rotation { get; }
Property Value
StartTime
public float StartTime { get; }
Property Value
- float