Class IslandPlayingFieldLayersDrawer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class IslandPlayingFieldLayersDrawer
- Inheritance
-
objectIslandPlayingFieldLayersDrawer
- Extension Methods
Constructors
IslandPlayingFieldLayersDrawer(IslandPlayingfieldLayoutCache, short)
public IslandPlayingFieldLayersDrawer(IslandPlayingfieldLayoutCache layoutCache, short maxLayer)
Parameters
layoutCacheIslandPlayingfieldLayoutCachemaxLayershort
Methods
Draw(FrameDrawOptionsNoLOD, IIslandDefinition, GlobalChunkTransform, LODRenderConfig, bool)
public void Draw(FrameDrawOptionsNoLOD drawOptions, IIslandDefinition definition, GlobalChunkTransform transform, LODRenderConfig lod, bool renderContours)
Parameters
drawOptionsFrameDrawOptionsNoLODdefinitionIIslandDefinitiontransformGlobalChunkTransformlodLODRenderConfigrenderContoursbool