Table of Contents

Class IslandPlayingFieldLayersDrawer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class IslandPlayingFieldLayersDrawer
Inheritance
object
IslandPlayingFieldLayersDrawer
Extension Methods

Constructors

IslandPlayingFieldLayersDrawer(IslandPlayingfieldLayoutCache, short)

public IslandPlayingFieldLayersDrawer(IslandPlayingfieldLayoutCache layoutCache, short maxLayer)

Parameters

layoutCache IslandPlayingfieldLayoutCache
maxLayer short

Methods

Draw(FrameDrawOptionsNoLOD, IIslandDefinition, GlobalChunkTransform, LODRenderConfig, bool)

public void Draw(FrameDrawOptionsNoLOD drawOptions, IIslandDefinition definition, GlobalChunkTransform transform, LODRenderConfig lod, bool renderContours)

Parameters

drawOptions FrameDrawOptionsNoLOD
definition IIslandDefinition
transform GlobalChunkTransform
lod LODRenderConfig
renderContours bool